← Back to Projects

Game Scout

Active

PlayStation game discovery app focused on niche SEO landing pages, smart filters, and better downstream discovery

Next.jsPythonPostgreSQLPlaywrightUmami
Started: March 15, 2024Last Updated: April 17, 2026

Overview

Game Scout is a PlayStation game discovery app. Instead of relying only on genres, it uses themes, mechanics, player modes, and niche SEO landing pages to help people find games that fit a very specific mood or use case.

What started as an AI-heavy idea became a much simpler product: searchable filters, curated landing pages, and game detail pages that are easier to ship, test, and improve.

The Problem

Traditional game search platforms only match exact keywords. If you search for "medical games," you might only get games with "medical" in the title, missing out on surgery simulators, hospital management games, and health education titles.

The second problem was getting users at all. I spent a long time building features, but the real challenge turned out to be acquisition and helping search visitors go deeper than one landing page.

The Solution

Game Scout uses advanced categorization:

  • Search: Find games by tag, theme, mechanics, or description
  • Ordering: Order games with weighted rating algorithm
  • Advanced Filters: Combine co-op mode, player count, difficulty, and specific mechanics
  • Plus Mode: Find games that support specific features like local co-op, split-screen
  • SEO Landing Pages: Create narrow pages like medical, crime, detective, and co-op RPG games
  • Discovery Tracking: Measure whether search visitors continue to game pages instead of bouncing

Key Features

Advanced Filters

  • Player Modes: Single-player, co-op, local-multiplayer etc.
  • Game Mechanics: story-driven, crafting, turn-based, stealth
  • Plus Filters: Included in PS Plus, Extra or Free games

Smart Ranking System

  • Weighted Rating Algorithm: Uses both rating score and rating count to find truly great games
  • Prevents high-rated games with only few reviews from dominating results
  • Balances popularity with quality to surface hidden gems
  • Customizable sorting by best-rated, most popular, or balanced score

Smart Categorization

  • Automatically categorizes games into 50+ mechanics and themes
  • Games can belong to multiple categories
  • Genre-blending discovery (find games that mix your favorite styles)

SEO and Discovery

  • Landing pages target specific PlayStation search intents instead of generic category terms
  • Page metadata is tuned based on Google Search Console impressions, clicks, and CTR
  • Umami tracks search-driven discovery actions so I can see if landing pages lead to deeper browsing

Precise Discovery

Combine multiple filters to find exactly what you want:

  • "4-player local co-op puzzle games"
  • "Story-driven action games"
  • "Medical simulation games"

Technical Highlights

  • Frontend: Next.js
  • Backend: Python
  • Database: Postgres
  • Scraping: Playwright
  • Tagging: OpenAI
  • Analytics: Umami

Recent Progress

Since my last Game Scout post on January 5, 2026, the project has moved less in the "more features" direction and more in the "find out what actually works" direction.

  • In January 2026 I added Umami tracking, scroll depth, time-on-page, and comparison-related events.
  • In April 2026 I improved top landing pages, retargeted weak metadata, and fixed a few mobile UX issues on discovery pages.
  • Search Console for January 15, 2026 to April 14, 2026 showed 132 clicks and 12,462 impressions, with the medical games page still leading.
  • Umami showed that some search visitors now continue into deeper actions like game views, game card clicks, and other SEO discovery events.

Current State

The app works, I use it myself, and it is finally getting some real search traffic. It is still small, but now I have something better than guesses: Search Console shows which pages are getting impressions and clicks, and Umami shows whether those visitors actually explore the product after landing.

Right now the main challenge is not building more filters. It is improving CTR on the pages that already have impressions and making sure those visitors continue to game pages instead of leaving immediately.

Future Plans

  • Turn SEO visitors into people who actually view and compare games
  • Keep improving CTR on zero-click and low-CTR landing pages
  • Add better metadata and schema for game detail pages
  • Fix mobile iOS app that's been broken
  • Add game price tracking and alerts
  • Expand to other platforms like Steam and Epic Games

Update Log

April 17, 2026

Refreshed metadata on zero-click landing pages and fixed mobile discovery page pagination issues

April 6, 2026

Improved downstream discovery on SEO landing pages with top picks, slimmer cards, and Umami conversion attribution

January 12, 2026

Added Umami-based traffic quality tracking, comparison features, and manual pageview fixes to measure SEO traffic better

December 20, 2025

Added niche category pages, individual game slugs, and metadata improvements for better SEO

Read more →
December 17, 2025

Got first 5 organic clicks from Google Search Console - all from medical games niche page

Read more →
September 10, 2025

Created a web app with logical filters instead of llm

August 23, 2025

Initial launch with llm wrapper to search games as mobile iOS app